![]() XBone MKXL = 3 online players at any given time. PC MKXL = 50 online players on average at any given time PS4 MKXL = 50 online players on average at any given time In future before embarassing yourself with steam charts, please get properly educated and informed. Right now you would be lucky if you could find 10 people online on xbox one, even though it sold a million more copies than PC Especially in the long run, you notice the consoles completely die and people move over to the PC because they no longer are interested in paying $10 US a month just to access online on a console paywallĪlso MKXL on PC has WAY more online players than xbox one. PC has a higher online playerbase for most of these fighting games than console. Why on earth would I care how many people are playing arcade or story mode? these steam chart stats talk about total players, single player and multi player so the results are worthless, the only thing I care about is how many people play online. So before you post stats please educate yourself on the online playerbase because those deceptive stats you just posted have no bearing on reality of an ONLINE population. Same for PS4 the PS4 version of MKXL has on average 1400 players vs Steam 900 players and both platform only has about 50 people online at any given time. Out of that 904 MKXL players on Steam only 50 people play online at any given time. ^ you really have no clue what you are talking about do you? this is why I have been saying Public Education is failing us. I thought Tekken 7 would change the base on steam but the online is absolute trash and its not our fault! Playing Tekken 7 online been terrible for everyone especially XBONE owners. If I was a GTA or CSGO player I'd be in heaven because those player base are HUUUUUUUUUUGE. Grant OverWatch I can at least get a match in decent time. My experience with PC gamers been worse than console gamers. Not having crossplay is suicide and the only reason SFV did so well at keeping the PC player base healthy.īesides that, I really hate playing on PC anyways outside of the fact I can use whatever controller I want. ![]() However, SFV and MKX are pretty decent (though I never play MKXL nor do I care too since NRS/WB gave us the middle finger not releasing Injustice 2). I expect MVCI to be just as popular for a short period of time on steam like almost every other fighting game. Granted there are more DBZ fanboys in the states than Japan (me being one of them). That's the reason why I don't see DBZF doing well outside of it release day. To make matters worse the OP must of forgot that BB and GG were NEVER RELEASED ON XBONE! Anime fighters never been really popular anyways. UMVC3 lasted 2 months on here with a healthy player base. It barely 200 people playing both those game on steam. Waaaaaaaaaaaaaay more people play GG and BB on console. Get the PC version and did I mention MODS? yup its a no brainer So again don't listen to uninformed liars who keep parroting nonsense from the 2008 era. ![]() PC has a far greater number of its fighting game players using LAN Cable as opposed to WIFI warriors on consoles and lag switches.Ĭonsole is plagued with lag switch cheaters. Skull Girls way more players on PC online Guilti Gear Rev 2 has 3 times more players on PC than it does on PS4 and PS3 combined. PC Playerbase for MKXL is currently way bigger than Xbox One. PC playerbase for MKXL is currently the same size as PS4 The PC Playerbase is where the real hardcore fans are at, for example PC has much less input delay giving you an advantage in execution and combos where you cannot get on consoles. While I would recommend saving your money and buying DBFZ, if you are going to buy MVCI then here are the FACTS about PC vs Console.ĭon't listen to the lies of buying this on consoles.Ĭonsoles online costs $10 USD a month or suck it up bite the bullet and spend $60 USD upfront just to access online it is a scam a downright scam to pay for internet twice.
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